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Gleidson Rocha (Magnific Studios) - "2D platform games will never die"

Publié par Hardgamer sur 6 Avril 2022, 08:26am

Catégories : #Interviews

- Hello, you are an independent game studio based in Brazil. Could you tell us more about yourself? Why did you start as an independent developer?

Hello, My name is Gleidson Rocha, I started developing games in the year 2020. At first it was more for learning and curiosity because since I was a child I always liked the game a lot. I had a great influence from my cousin who was already working in this area and he encouraged me to start developing. At the time I worked in the IT area, I made some games in parallel with my work, but I only managed to dedicate myself 100% after I left there. I finally found what I like to do and I do it with great pleasure and what motivates me the most is the feedback from the people who play my games.

 

Magnific Studio's videogames !

Magnific Studio's videogames !

- What kind of games do you like to create? Can you tell us about your favourite one?

My forte is platform games. My favorite game is LITTLE NIGHTMARES. A game with beautiful graphics and excellent script / gameplay.

- Fantastic! On the Harcore Joueur blog, we talk about game Baby Chicco Adventures. Can you introduce it to us?

Baby chicco Adventures is a pixel art platform game where you control a Penguin who accidentally enters the world of video games. Try to overcome obstacles, enemies and traps along the way and make your way back home.

Gleidson Rocha (Magnific Studios) - "2D platform games will never die"

- When playing, we felt like in a world inspired by the old Super Mario Bros, those of the NES (Nintendo Entertainment System). What were your sources of influence when creating the game and the artistic universe?

Baby Chicco Adventures was indeed inspired by the classic Super Mario but there are other references such as Alex Kid and Do Re Mi Fantasy.

Gleidson Rocha (Magnific Studios) - "2D platform games will never die"
Gleidson Rocha (Magnific Studios) - "2D platform games will never die"

- The 2D platform game is still a very popular genre. How do you keep this type of game alive? What do you try to offer when you create them? In short, tell us about your personal touch in terms of design, game experience...

2D platform games will never die, I particularly like pixel art games even more. I think I was able to contribute with some interesting mechanics, clean and easy gameplay for PC and mobile devices providing the best experience to the player.

- Some developers have not converted their games to HTML5. They don't developped PC games anymore. You do it. How do you think playing free games on your PC is still an enjoyable experience?

I can speak for myself, as I aim to reach all audiences regardless of age. I know a lot of people don't have the condition or access to paid games and when I get positive feedback I already win my day.

- To enjoy the 2D platform game, you have to test your different games. And then why not go back to the classics like Super Mario Bros. Fortunately, there are also some really nice contemporary games. Can you recommend 2-3 platform games that you find really good?

Rayman Legends and Cuphead.

- What about you? What is your gaming universe? What kind of games do you play? Can you name some of them?

Although I really like platform games, I like a good game, regardless of the genre. Some of them: Dying Light, Metal Gear Solid V, Far Cry (1,2,3 and 5), Alan Wake and Dead Space.

- To finish this interview, what is your current situation? Are you developing a game?

Yes. I'm developing but for now it's a secret, haha. J

- Thank you a lot for this interview

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